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CAMathories™ New Free App is now launched!

CAMathories™ Woodland Series

Suitable for: 3-5 year olds

Extensive research has shown that young children learn about mathematics best when they solve problems that attract their interest. Using well-loved tales, with familiar characters and settings as a starting point, helps to give children confidence and ensures that they feel comfortable as they learn.
When these stories, and the games and puzzles embedded within them, are shared by children and their parents (or other caregivers), they will encourage children to talk about their ideas in mathematics. Such discussions are vitally important in enabling young children to acquire a firm grasp of basic mathematical processes.
Our CAMathories™ are based on these principles, derived from sound research.
This first series of Woodland CAMathories™ contains three well-loved stories that are all situated in the woods, a favorite location for traditional fairy tales. The stories are written in a way that is appropriate for 3-5 year olds, and pose a number of different challenges in a range of mathematical areas, which include:

CAMathories™  Goldilocks and the Three Bears

principles of counting, characteristics of basic shapes, ordering of sizes

CAMathories™ Three Little Pigs and the Big Bad Wolf  

combinations and
 permutations, observation skills, patterns and shapes


CAMathories™ Ugly Duckling 

 principles of counting, adding number pairs, inverse relationship between addition and subtraction

CAMathories™ Woodland Stories

 all three stories in one for the price of two


If they are run straight through, these CAMathories™ last between 5 and 10 minutes.
However, they all contain a number of games and puzzles, which are posed by Professor Cantab, and the time it takes children to solve these will vary. The stories, games and puzzles are written to be appropriately challenging for 3-5 year olds.
So, to begin with, it is important that as parents and caregivers you watch and listen to the stories and play the games together with your child. Enjoy chatting together about the games and encourage your child to talk about their ideas. You may need to help with actions such as dragging objects around the screen or selecting objects using a mouse, finger pad or touch screen.
If your child needs support, it can be helpful for you to show them how to play a game or solve a puzzle, carefully describing what you are doing. Once you have played a story with your child a few times, when you think they are ready, encourage them have a go on their own.
Young children often need a number of experiences to fully grasp a new idea, and this takes time. So it is helpful to follow up the mathematical ideas of particular games and puzzles using practical everyday examples which will build confidence and understanding.

Parent notes attached to each game give some advice about this.
However, the golden rule in all your discussions and extensions is to be playful and follow your child’s interests. The most important thing of all is that your child enjoys and has fun with our CAMathories™. If the story is proving to be a valuable experience for your child, they will want to play the same story over and over again. This will all help to build familiarity and confidence in learning and playing with mathematics.

CAMathories™ The Birth of Monkey King -

Sun Wukong


Following our Woodland Series Apps that include, Goldilocks, Ugly Ducklings and Three Little Pigs and the Big Bad Wolf, we are pleased to present our first East Asian Classical Story App, the Birth of Monkey King!



CAMathories™ The Birth of Monkey King was adapted from “The Journey to the West”, which is one of the four Great Chinese Classical Novels published anonymously during the Ming dynasty in China in 1592. Some people believed that WU Cheng’en, who lived during that period, was the author of the novel.


The authorship remains uncertain but the story of Monkey King became one of the most popular stories in East Asia. The novel describes an adventurous pilgrimage made by a Tang dynasty Buddhist monk, TANG San Zang. He traveled from China to Central Asia and India to obtain a sacred Buddha text. The main character

who appears in this app, SUN Wu Kong, the “Handsome Monkey King”, played a key role in assisting TANG in this legendary and exciting quest.


Each chapter of the novel is highly imaginative and full of amazing interaction between mythical gods and goddesses, animals and human characters. The app shows how Monkey King was born and became the "Handsome Monkey King.”


This app aims to help 5 to 7-year-old children to learn mathematics by playing games with the Handsome Monkey King and his monkeys. How was the stone monkey born? How did he climb up the hills and mountains? How many fruits did the monkeys eat in total? How did the stone monkey become the Handsome Monkey King? How did the Handsome Monkey King and his monkeys get in and out of the Water Curtain Cave?


The games in this app involve young children in helping the monkeys to get enough fruits to eat, to find the right path to the top of the mountain, and to the cave for shelter, and to jump into their new home! The monkeys need to split the right number of fruits to share equally, to count the right number of steps to reach the mountain top and the cave, to select the right numbers and symbols to complete a sequence, and to make an equation in order to get to the next step.


The mathematics games and puzzles in the Handsome Monkey King’s early adventure involve the children in:

• Counting numbers to see how many friends the stone monkey has made

• Recognizing the symbol of addition

• Using numbers that are multiples of 3 to reach the top of the mountain

• Allocating fruits to monkeys equally and formulating a correct equation

• Completing different sequences to reach different places, such as the top of the mountain, the source of a stream, or the cave behind the waterfall.